A Composite Layer is a special layer type that flattens all layers below it into a single image. This flattened image can then have operators (effects) applied to it, allowing you to process multiple layers as if they were one.
Without a Composite Layer, operators can only be applied to individual layers. With a Composite Layer, you can apply effects like blur, color correction, or glow to the combined result of multiple layers at once.
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How It Works
When a scene renders, layers are processed from bottom to top (Layer 0 first, then Layer 1, etc.). When a Composite Layer is encountered:
All layers below the Composite Layer are flattened into a single image
The Composite Layer's operators are applied to this flattened image
Rendering continues with any layers above the Composite Layer
How to add a Composite Layer
Right-click on an existing input to open the Scene Layer context menu.
Select
Add composite layerA new [Composite Layer] will appear.
When to Use Composite Layers
Composite Layers are useful when you want to:
Apply effects to multiple layers at once – For example, apply a single blur or glow effect to a group of graphics
Create a cohesive look – Apply color grading to everything below a certain point in the layer stack
Optimize performance – In some cases, applying one effect to a flattened image is faster than applying separate effects to many layers
Create complex visual effects – Chain multiple composite layers for multi-stage post-processing
Apply selective effects – Use a mask to control which areas are affected by the operators
Examples
Example 1: Blur Background Elements
You have a background video with text overlays, and you want to blur everything behind your main presenter:
Layer 0: Background video
Layer 1: Lower third graphic
Layer 2: Logo
Layer 3: [Composite Layer] + Blur operator
Layer 4: Presenter video (not blurred)Result: The background, lower third, and logo are blurred together, while the presenter remains sharp.
Example 2: Color Grade Multiple Layers
Apply consistent color correction to all your background elements:
Layer 0: Background image
Layer 1: Particle effect overlay
Layer 2: Light leak overlay
Layer 3: [Composite Layer] + Color Correction operator + Vignette operator
Layer 4: Main contentResult: All background elements share the same color grade and vignette.
Example 3: Multi-Stage Processing
Use multiple Composite Layers for complex effects:
Layer 0: Video A
Layer 1: Video B
Layer 2: [Composite Layer] + Blend/Mix effect
Layer 3: Graphic overlay
Layer 4: [Composite Layer] + Final color grade
Layer 5: WatermarkResult: Videos A and B are first composited with a blend effect, then a graphic is added, then everything gets color graded, and finally the watermark appears on top (unaffected by the color grade).
Example 4: Selective Blur with Mask
Apply blur only to a specific area of the composition:
Layer 0: Background video
Layer 1: Presenter video
Layer 2: Circular mask graphic (set to "Apply to next - Additive")
Layer 3: [Composite Layer] + Blur operatorResult: Only the area inside the circular mask is blurred. The rest of the image remains sharp.
Properties
A Composite Layer has the same properties as a regular layer:
Visibility – Show or hide the composite layer
Opacity – Control the transparency of the composited result
Transform – Position, scale, and rotate the composited result
Blend Mode – Control how the composited result blends with layers above
Operators – Add any video operators to process the flattened image
Tips
Layer order matters – A Composite Layer only affects layers below it in the stack
No input required – Unlike regular layers, a Composite Layer doesn't need an input source; it uses the flattened image from layers below
Background color – The scene's background color is included in the flattened image
Multiple composites – You can use multiple Composite Layers in a scene; each one flattens everything above the previous Composite Layer (or from the bottom if it's the first one)
Mask placement – For selective effects, place the mask layer directly below the Composite Layer
Mask graphics – Use any image with transparency as a mask; the alpha channel controls the effect area
Limitations
Audio is not affected by Composite Layers; audio mixing works the same as with regular layers
A Composite Layer at the bottom of the layer stack (Layer 0) will only contain the scene's background color
Only one mask layer can be applied to a Composite Layer (the layer directly below it with "Apply to next" mode)